I don't get the idea behind making a game intentionally frustrating, this is literally the reality of a 'broken game'. Remember the age-old excuse "I think my controller is broken"? In this game, it really is. Level 2 takes 20 minutes, which is really underwhelming. I like the idea of 'upgrading' but then again it's not really 'upgrading' so much as 'making the game behave the way it should'
The idea of the game is to intentionally glitch, but as we've seen with the over 10 years of history on Newgrounds, no one likes glitching.
Behind the admittedly original story line, it's still a regular side-scroll platformer, at least it has upgrades.